STRINGS.TOO_MANY_ITEMS_UI.BUTTON_HEALTH = "生命值 100%"
STRINGS.TOO_MANY_ITEMS_UI.BUTTON_SANITY = "精神值 100%"
STRINGS.TOO_MANY_ITEMS_UI.BUTTON_HUNGER = "饥饿值 100%"
STRINGS.TOO_MANY_ITEMS_UI.BUTTON_WET = "湿度 0%"
STRINGS.TOO_MANY_ITEMS_UI.BUTTON_TEMPERATURE = "温度: 25\176C"
STRINGS.TOO_MANY_ITEMS_UI.BUTTON_LOGMETER = "木头值 100%"

STRINGS.TOO_MANY_ITEMS_UI.BUTTON_POINTER = "昵称: %s, ID: %s"
STRINGS.TOO_MANY_ITEMS_UI.BUTTON_POINTERTIP = "所有指令当前作用的玩家\n点击输入可更换!"
STRINGS.TOO_MANY_ITEMS_UI.BUTTON_POINTER_SELF = "(你自己) "

STRINGS.TOO_MANY_ITEMS_UI.BUTTON_GODMODE = "上帝模式 (开/关)"
STRINGS.TOO_MANY_ITEMS_UI.BUTTON_CREATIVEMODE = "创造模式 (开/关)"
STRINGS.TOO_MANY_ITEMS_UI.BUTTON_ONEHITKILLMODE = "一击必杀模式 (开/关)"
STRINGS.TOO_MANY_ITEMS_UI.BUTTON_DEBUGMENU = "调试菜单 (开/关)"
STRINGS.TOO_MANY_ITEMS_UI.BUTTON_EMPTYBACKPACK = "清空背包"

STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SEASON_SPRINGTIP = "春天来了!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SEASON_SUMMERTIP = "夏天来了!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SEASON_AUTUMNTIP = "秋天来了!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SEASON_WINTERTIP = "冬天来了!"

STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TIME_TEXT = "时间:"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TIME_NEXT = "下一段"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TIME_NEXTTIP = "跳到下个阶段"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TIME_ODAY = "1 天"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TIME_ODAYTIP = "跳过 1 天"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TIME_FDAYS = "5 天"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TIME_FDAYSTIP = "跳过 5 天"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TIME_TDAYS = "10 天"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TIME_TDAYSTIP = "跳过 10 天"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TIME_20DAYS = "20 天"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TIME_20DAYSTIP = "跳过 20 天"

STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SPEED_TEXT = "速度:"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SPEED_SLOW = "慢"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SPEED_SLOWTIP = "60% 的速度"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SPEED_NORMAL = "正常"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SPEED_NORMALTIP = "100% 的速度"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SPEED_FAST = "快"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SPEED_FASTTIP = "200% 的速度"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SPEED_SFAST = "很快"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SPEED_SFASTTIP = "300% 的速度"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SPEED_FLY = "飞了"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SPEED_FLYTIP = "400% 的速度"

STRINGS.TOO_MANY_ITEMS_UI.DEBUG_WEATHER_TEXT = "天气:"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_WEATHER_LIGHTNINGTIP = "闪电打死你!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_WEATHER_WATER = "降水"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_WEATHER_WATERTIP = "下雨或下雪"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_WEATHER_NOWATER = "停止降水"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_WEATHER_NOWATERTIP = "停止下雨或下雪"

STRINGS.TOO_MANY_ITEMS_UI.DEBUG_CHARACTER_TEXT = "人物:"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_CHARACTER_KILL = "杀人"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_CHARACTER_KILLTIP = "杀死选择的玩家!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_CHARACTERREBIRTH = "复活"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_CHARACTER_REBIRTHTIP = "复活选择的玩家!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_CHARACTER_DESPAWN = "重选人物"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_CHARACTER_DESPAWNTIP = "选择的玩家重选人物!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_CHARACTER_GATHER = "召集"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_CHARACTER_GATHERTIP = "召集所有玩家到选择的玩家身边!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_CHARACTER_UNLOCKTECH = "解锁科技"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_CHARACTER_UNLOCKTECHTIP = "解锁科技2本魔法2本"

STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SERVER_TEXT = "服务器:"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SERVER_RESET = "重启"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SERVER_RESETTIP = "重启游戏"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SERVER_REGENERATE = "新的地图"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SERVER_REGENERATETIP = "生成新的世界!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SERVER_ROLLBACK = "回滚"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SERVER_ROLLBACKTIP = "回复到上次保存的存档!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SERVER_SAVE = "保存"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SERVER_SAVETIP = "保存游戏!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SERVER_SHUTDOWN = "关机"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_SERVER_SHUTDOWNTIP = "关掉你的服务器!"

STRINGS.TOO_MANY_ITEMS_UI.DEBUG_MAP_TEXT = "地图:"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_MAP_SHOW = "全图"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_MAP_HIDE = "丢失地图"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_MAP_SHOWTIP = "显示全部地图! (需要一些时间)"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_MAP_HIDETIP = "地图信息全部清空!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_MAP_TELEPORTTIP = "传送到目的地: "

STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TELEPORT_LOAD_TEXT = "读取传送点:"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TELEPORT_SAVE_TEXT = "记录传送点:"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_TELEPORT_SLOT = "槽位"

STRINGS.TOO_MANY_ITEMS_UI.DEBUG_ENTITY_TEXT = "实体:"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_ENTITY_DELETE = "删除"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_ENTITY_DELETETIP = "删除附近的对象!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_ENTITY_FERTILIZER = "施肥"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_ENTITY_FERTILIZERTIP = "为附近的对象施肥!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_ENTITY_GROWTH = "催熟"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_ENTITY_GROWTHTIP = "催熟附近的对象!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_ENTITY_HARVEST = "收获"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_ENTITY_HARVESTTIP = "收获附近的对象!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_ENTITY_PICK = "拾取"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_ENTITY_PICKTIP = "拾取附近的对象!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_ENTITY_FROZEN = "冻结"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_ENTITY_FROZENTIP = "冻结附近的对象 60 秒!"

STRINGS.TOO_MANY_ITEMS_UI.DEBUG_BEEFALO_TEXT = "驯化牛:"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_BEEFALO_ORNERY = "战斗"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_BEEFALO_ORNERYTIP = "获得一头战斗驯化牛!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_BEEFALO_RIDER = "骑行"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_BEEFALO_RIDERTIP = "获得一头骑行驯化牛"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_BEEFALO_PUDGY = "宠物"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_BEEFALO_PUDGYTIP = "获得一头宠物驯化牛"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_BEEFALO_DEFAULT = "默认"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_BEEFALO_DEFAULTTIP = "获得一头默认驯化牛"

STRINGS.TOO_MANY_ITEMS_UI.DEBUG_FOLLOWER_TEXT = "随从:"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_FOLLOWER_ADD = "增加"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_FOLLOWER_ADDTIP = "附近的动物成为你的随从!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_FOLLOWER_EXPEL = "驱逐"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_FOLLOWER_EXPELTIP = "驱逐附近的随从!"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_FOLLOWER_HEALTH = "生命"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_FOLLOWER_HEALTHTIP = "附近的随从生命值 100%"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_FOLLOWER_HUNGER = "饥饿"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_FOLLOWER_HUNGERTIP = "附近的随从饥饿值 100%"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_FOLLOWER_LOYAL = "忠诚"
STRINGS.TOO_MANY_ITEMS_UI.DEBUG_FOLLOWER_LOYALTIP = "附近的随从忠诚度 100%"

STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_S = "|特|"
STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_TIPS = "你自己的自定义物品"

STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_A = "|全|"
STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_TIPA = "所有物品"

STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_F = "|食|"
STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_TIPF = "食物"

STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_R = "|资|"
STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_TIPR = "资源"

STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_W = "|武|"
STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_TIPW = "武器"

STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_T = "|工|"
STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_TIPT = "工具"

STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_C = "|衣|"
STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_TIPC= "衣物"

STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_G = "|礼|"
STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_TIPG= "礼物"

STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_L = "|生|"
STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_TIPL= "生物"

STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_B = "|建|"
STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_TIPB= "建筑"

STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_O = "|余|"
STRINGS.TOO_MANY_ITEMS_UI.SIDEBAR_TIPO = "其它（小心使用）"

STRINGS.TOO_MANY_ITEMS_UI.SEARCHBAR_TEXT = "搜索你要的物品!"
STRINGS.TOO_MANY_ITEMS_UI.SEARCHBAR_TIP = "点击输入!"
STRINGS.TOO_MANY_ITEMS_UI.SEARCH_TEXT= "搜索"
STRINGS.TOO_MANY_ITEMS_UI.SEARCH_TIP = "点击搜索!"
